在利用解封裝工具Torchlight 2 Extractor 把官方的遊戲資料文件DATA.PAK解封裝後(見工具使用教學),所有的檔案會被包在MEDIA的資料夾中,如下圖,資料量非常的驚人(廢話),所以我們要進行修改前,對於MOD資料中包含的類型文件需要先了解,屆時要修改寵物技能、武器的參數…等等,才不會不知從何下手。
MEDIA文件夾內的文件有以下資料夾,依不同的遊戲物件分類放置,資料夾的名稱蠻容易識別的,比方說,我要修改遊戲中「物品→斧頭」的數值,所有的斧頭資料就放在MEDIA\UNITS\ITEMS\AXES裡頭,如下圖,所以索引起來還好,不會太吃力。
而遊戲文件的檔案類型,就是要特別說一下的,如果是要改斧頭的數值,那麼這類的參數都會是用DAT類型的檔案儲存,至於其他檔案類型的文件各儲存了哪些內容呢?MEDIA文件夾內的文件有這些以下檔案類型
DAT,LAYOUT,RAW,MESH,HIE,TEMPLATE,ANIMATION,SKELETON,PNG,DDS,TTF,FONT 。(注意喔,所有的檔案類型都是用大寫,遊戲運行只認大寫)
不同類型的的物件,儲存的資料不同,當然處理的方式就不同了,以下就分別介紹之。
DAT文件類型
DAT文件是當前可以MOD最主要的部分,也是最容易修改的部分。最基礎的MOD修改就是修改DAT文件。
DAT文件首先需要使用dat2txt轉換成txt文件才能進行修改(見工具使用教學),當然用新建txt文件也可以,但是要保證編碼格式為UTF-16。
DAT文件的結構是一個嵌套型的結構,範例如下:
[UNIT] <STRING>CREATEAS:EQUIPMENT <STRING>UNITTYPE:NORMAL PISTOL <INTEGER>MINDAMAGE:50 <INTEGER>MAXDAMAGE:100 <FLOAT>RANGE:6.000000 <FLOAT>STRIKERANGE:7.000000 <STRING>FALL_SOUND:Item Fall <STRING>TAKE_SOUND:BowGet <STRING>LAND_SOUND:PistolDrop <STRING>STRIKE_SOUND:SwordFlesh <STRING>ATTACK_SOUND:PistolShot <STRING>UNIT_GUID:-1684166601081089570 <BOOL>DONTCREATE:true <STRING>GAMBLER_ICON:icon_weapon_pistol <STRING>ICON:icon_weapon_pistol <FLOAT>DEVIATION_FROM_30FPS:0.800000 <TRANSLATE>DISPLAYNAME:NOSPAWN_base_tell Erich <INTEGER>RARITY_DMG_MOD:100 <INTEGER>DEFENSE_REQUIRED:0 <INTEGER>DEXTERITY_REQUIRED:60 <INTEGER>MAGIC_REQUIRED:0 <INTEGER>STRENGTH_REQUIRED:0 [/UNIT]
行1,程式碼中是以[XXX]...[/XXX]的結構來進行嵌套,嵌套可以是巢狀式的結構。行2<STRING>CREATEAS:EQUIPMENT,<STRING>表示資料類型,CREATEAS是屬性,EQUIPMENT是屬性值。資料類型、屬性和屬性值之間則是互相掛勾的,要能設定正確的方式,就只能用多看DAT文件去自已歸納統合。
HIE文件類型
MEDIA文件夾內的HIE文件只有兩個:
FEATURETAGS.HIE和UNITTYPES.HIE。
前者是定義物件的,後者是是定義物品類型的。
也可以使用dat2txt來轉換(見工具使用教學),以下是文件內容
FEATURETAGS.HIE 參數如下
[HIERACHY] [CONFIG] <INTEGER>UNIQUEIDS:140 [/CONFIG] [UNITTYPES] [A1-DEATHTOWER] <INTEGER>ID:84 <STRING>NAME:A1-deathTower <INTEGER>CHILD:13 [/A1-DEATHTOWER] [A1-PASS2-CULTISTS] <INTEGER>ID:36 <STRING>NAME:A1-Pass2-cultists <INTEGER>CHILD:24 [/A1-PASS2-CULTISTS] [A1-QUEST_CHESETOFTIDES] <INTEGER>ID:80 <STRING>NAME:A1-Quest_ChesetOfTides <INTEGER>CHILD:77 [/A1-QUEST_CHESETOFTIDES] [A1-QUEST_CHESTOFPOOLS] <INTEGER>ID:78 <STRING>NAME:A1-Quest_ChestOfPools <INTEGER>CHILD:77 [/A1-QUEST_CHESTOFPOOLS] [A1-QUEST_CHESTOFRIVERS] <INTEGER>ID:79 <STRING>NAME:A1-Quest_ChestOfRivers <INTEGER>CHILD:77 [/A1-QUEST_CHESTOFRIVERS] [A1-QUEST_CLIFF_RUINS] <INTEGER>ID:77 <STRING>NAME:A1-Quest_Cliff_Ruins [/A1-QUEST_CLIFF_RUINS] [A1-RANDOMEVENTS] <INTEGER>ID:38 <STRING>NAME:A1-RandomEvents [/A1-RANDOMEVENTS] [A1-RANDOMEVENTS-BANDITS] <INTEGER>ID:39 <STRING>NAME:A1-RandomEvents-Bandits <INTEGER>CHILD:38 [/A1-RANDOMEVENTS-BANDITS] [A1-RANDOMEVENTS-BEARS] <INTEGER>ID:54 <STRING>NAME:A1-RandomEvents-Bears <INTEGER>CHILD:38 [/A1-RANDOMEVENTS-BEARS] [A1-RANDOMEVENTS-GOBLINS] <INTEGER>ID:50 <STRING>NAME:A1-RandomEvents-Goblins <INTEGER>CHILD:38 [/A1-RANDOMEVENTS-GOBLINS] [A1-RANDOMQUESTS-GHOSTBOAT] <INTEGER>ID:48 <STRING>NAME:A1-RandomQuests-GhostBoat [/A1-RANDOMQUESTS-GHOSTBOAT] [A1-SHRINE] <INTEGER>ID:66 <STRING>NAME:A1-Shrine <INTEGER>CHILD:7 [/A1-SHRINE] [A2-BIGMONSTERSPAWNERS] <INTEGER>ID:45 <STRING>NAME:A2-BigMonsterSpawners [/A2-BIGMONSTERSPAWNERS] [A2-BONEGOLEM] <INTEGER>ID:61 <STRING>NAME:A2-BoneGolem <INTEGER>CHILD:45 [/A2-BONEGOLEM] [A2-EVILDEN] <INTEGER>ID:86 <STRING>NAME:a2-evilDen <INTEGER>CHILD:43 [/A2-EVILDEN] [A2-KINGCRABQUEST] <INTEGER>ID:76 <STRING>NAME:A2-KingCrabQuest [/A2-KINGCRABQUEST] [A2-MANAVENTDUNGEONENTRANCE] <INTEGER>ID:83 <STRING>NAME:A2-ManaVentDungeonEntrance [/A2-MANAVENTDUNGEONENTRANCE] [A2-MERCHANTSHIP] <INTEGER>ID:51 <STRING>NAME:A2-MerchantShip [/A2-MERCHANTSHIP] [A2-RANDOMEVENTS] <INTEGER>ID:43 <STRING>NAME:A2-RandomEvents [/A2-RANDOMEVENTS] [A2-RANDOMEVENTS-DESERTRATLINS] <INTEGER>ID:107 <STRING>NAME:A2-RandomEvents-DesertRatlins <INTEGER>CHILD:43 [/A2-RANDOMEVENTS-DESERTRATLINS] [A2-RANDOMEVENTS-EZRO] <INTEGER>ID:57 <STRING>NAME:A2-RandomEvents-Ezro <INTEGER>CHILD:43 [/A2-RANDOMEVENTS-EZRO] [A2-RANDOMEVENTS-JACKALS] <INTEGER>ID:58 <STRING>NAME:A2-RANDOMEVENTS-Jackals <INTEGER>CHILD:43 [/A2-RANDOMEVENTS-JACKALS] [A2-RANDOMEVENTS-LIZARDMEN] <INTEGER>ID:70 <STRING>NAME:A2-RandomEvents-Lizardmen <INTEGER>CHILD:43 [/A2-RANDOMEVENTS-LIZARDMEN] [A2-RANDOMQUESTS-PIRATESCOVE] <INTEGER>ID:75 <STRING>NAME:A2-RandomQuests-PiratesCove [/A2-RANDOMQUESTS-PIRATESCOVE] [A2-SANDCHESTEVENT] <INTEGER>ID:59 <STRING>NAME:A2-SandChestEvent <INTEGER>CHILD:45 [/A2-SANDCHESTEVENT] [A2-SANDGOLEM] <INTEGER>ID:60 <STRING>NAME:A2-SandGolem <INTEGER>CHILD:45 [/A2-SANDGOLEM] [A2-SHRINE] <INTEGER>ID:67 <STRING>NAME:A2-Shrine <INTEGER>CHILD:7 [/A2-SHRINE] [0xd9da952c] <INTEGER>ID:89 <STRING>NAME:A2-Stone_Coffin 1 <INTEGER>CHILD:88 [/0xd9da952c] [0xdada952c] <INTEGER>ID:90 <STRING>NAME:A2-Stone_Coffin 2 <INTEGER>CHILD:88 [/0xdada952c] [0xdbda952c] <INTEGER>ID:91 <STRING>NAME:A2-Stone_Coffin 3 <INTEGER>CHILD:88 [/0xdbda952c] [A2-STONE_COFFINS] <INTEGER>ID:88 <STRING>NAME:A2-Stone_Coffins [/A2-STONE_COFFINS] [A2-SURVEYOR] <INTEGER>ID:82 <STRING>NAME:A2-Surveyor [/A2-SURVEYOR] [A2-TOWEROFTHEMOON] <INTEGER>ID:47 <STRING>NAME:A2-TowerOfTheMoon [/A2-TOWEROFTHEMOON] [A3_BLIGHTSLUGSPAWNER] <INTEGER>ID:103 <STRING>NAME:A3_BlightSlugSpawner [/A3_BLIGHTSLUGSPAWNER] [A3_ROTCRYPTGEMSPAWN] <INTEGER>ID:104 <STRING>NAME:A3_RotCryptGemSpawn [/A3_ROTCRYPTGEMSPAWN] [A3_TROLLS] <INTEGER>ID:96 <STRING>NAME:A3_Trolls [/A3_TROLLS] [A3_WEREWOLF_CELLAR] <INTEGER>ID:92 <STRING>NAME:A3_Werewolf_Cellar [/A3_WEREWOLF_CELLAR] [A3_WEREWOLF_CELLAR_BASEMENT] <INTEGER>ID:93 <STRING>NAME:A3_Werewolf_Cellar_Basement <INTEGER>CHILD:92 [/A3_WEREWOLF_CELLAR_BASEMENT] [A3_WEREWOLF_CELLAR_SPAWNER] <INTEGER>ID:94 <STRING>NAME:A3_Werewolf_Cellar_Spawner <INTEGER>CHILD:92 [/A3_WEREWOLF_CELLAR_SPAWNER] [A3_WITCH_BELL] <INTEGER>ID:102 <STRING>NAME:A3_Witch_Bell [/A3_WITCH_BELL] [A3-BATTLEFIELD_PIKE_1] <INTEGER>ID:131 <STRING>NAME:A3-Battlefield_Pike_1 <INTEGER>CHILD:130 [/A3-BATTLEFIELD_PIKE_1] [A3-BATTLEFIELD_PIKE_2] <INTEGER>ID:132 <STRING>NAME:A3-Battlefield_Pike_2 <INTEGER>CHILD:130 [/A3-BATTLEFIELD_PIKE_2] [A3-BATTLEFIELD_PIKE_3] <INTEGER>ID:133 <STRING>NAME:A3-Battlefield_Pike_3 <INTEGER>CHILD:130 [/A3-BATTLEFIELD_PIKE_3] [A3-BATTLEFIELD_PIKE_4] <INTEGER>ID:134 <STRING>NAME:A3-Battlefield_Pike_4 <INTEGER>CHILD:130 [/A3-BATTLEFIELD_PIKE_4] [A3-BATTLEFIELD_PIKES] <INTEGER>ID:130 <STRING>NAME:A3-Battlefield_Pikes [/A3-BATTLEFIELD_PIKES] [A3-DEATHCIRCLE] <INTEGER>ID:117 <STRING>NAME:A3-DeathCircle <INTEGER>CHILD:56 [/A3-DEATHCIRCLE] [A3-GLYPHOFAIR] <INTEGER>ID:122 <STRING>NAME:A3-GlyphOfAir <INTEGER>CHILD:118 [/A3-GLYPHOFAIR] [A3-GLYPHOFFIRE] <INTEGER>ID:121 <STRING>NAME:A3-GlyphOfFire <INTEGER>CHILD:118 [/A3-GLYPHOFFIRE] [A3-GLYPHOFWATER] <INTEGER>ID:119 <STRING>NAME:A3-GlyphOfWater <INTEGER>CHILD:118 [/A3-GLYPHOFWATER] [A3-GLYPHOFWOOD] <INTEGER>ID:120 <STRING>NAME:A3-GlyphOfWood <INTEGER>CHILD:118 [/A3-GLYPHOFWOOD] [A3-GLYPHSOFELEMENTS] <INTEGER>ID:118 <STRING>NAME:A3-GlyphsOfElements [/A3-GLYPHSOFELEMENTS] [A3-MOONSHRINE] <INTEGER>ID:85 <STRING>NAME:A3-MoonShrine [/A3-MOONSHRINE] [A3-PEDESTALOFAIR] <INTEGER>ID:129 <STRING>NAME:A3-PedestalOfAir <INTEGER>CHILD:125 [/A3-PEDESTALOFAIR] [A3-PEDESTALOFFIRE] <INTEGER>ID:128 <STRING>NAME:A3-PedestalOfFire <INTEGER>CHILD:125 [/A3-PEDESTALOFFIRE] [A3-PEDESTALOFWATER] <INTEGER>ID:126 <STRING>NAME:A3-PedestalOfWater <INTEGER>CHILD:125 [/A3-PEDESTALOFWATER] [A3-PEDESTALOFWOOD] <INTEGER>ID:127 <STRING>NAME:A3-PedestalOfWood <INTEGER>CHILD:125 [/A3-PEDESTALOFWOOD] [A3-PEDESTALS] <INTEGER>ID:125 <STRING>NAME:A3-Pedestals [/A3-PEDESTALS] [A3-RANDOMEVENTS] <INTEGER>ID:56 <STRING>NAME:A3-RandomEvents [/A3-RANDOMEVENTS] [A3-RANDOMEVENTS-CHESTEVENTS] <INTEGER>ID:111 <STRING>NAME:A3-RandomEvents-ChestEvents <INTEGER>CHILD:56 [/A3-RANDOMEVENTS-CHESTEVENTS] [A3-RANDOMEVENTS-TROLLS] <INTEGER>ID:110 <STRING>NAME:A3-RandomEvents-Trolls <INTEGER>CHILD:56 [/A3-RANDOMEVENTS-TROLLS] [A3-RANDOMEVENTS-VARKS] <INTEGER>ID:74 <STRING>NAME:A3-RandomEvents-Varks <INTEGER>CHILD:56 [/A3-RANDOMEVENTS-VARKS] [A3-SHRINE] <INTEGER>ID:68 <STRING>NAME:A3-Shrine <INTEGER>CHILD:7 [/A3-SHRINE] [0x999a3d94] <INTEGER>ID:135 <STRING>NAME:A3-Spirit Dragon [/0x999a3d94] [A3-SWAMP-CATACOMBSENTRANCE] <INTEGER>ID:95 <STRING>NAME:A3-Swamp-CatacombsEntrance [/A3-SWAMP-CATACOMBSENTRANCE] [A3-WITCH-ITEMS-ARENAPORTAL] <INTEGER>ID:100 <STRING>NAME:A3-Witch-Items-ArenaPortal <INTEGER>CHILD:97 [/A3-WITCH-ITEMS-ARENAPORTAL] [A3-WITCH-ITEMS-SPAWNER] <INTEGER>ID:97 <STRING>NAME:A3-Witch-Items-Spawner [/A3-WITCH-ITEMS-SPAWNER] [A3-WITCH-ITEMS-WRAITHS] <INTEGER>ID:98 <STRING>NAME:A3-Witch-Items-Wraiths <INTEGER>CHILD:97 [/A3-WITCH-ITEMS-WRAITHS] [A3-WITCH-ITEMS-ZOMBIEGRAVE] <INTEGER>ID:99 <STRING>NAME:A3-Witch-Items-ZombieGrave <INTEGER>CHILD:97 [/A3-WITCH-ITEMS-ZOMBIEGRAVE] [A4-RANDOMEVENTS] <INTEGER>ID:73 <STRING>NAME:A4-RandomEvents [/A4-RANDOMEVENTS] [CATACOMB-RANDOMEVENTS] <INTEGER>ID:69 <STRING>NAME:Catacomb-RandomEvents [/CATACOMB-RANDOMEVENTS] [0xb971d040] <INTEGER>ID:30 <STRING>NAME:CHEST GHOST <INTEGER>CHILD:23 <INTEGER>CHILD1:4 [/0xb971d040] [0x4c55787c] <INTEGER>ID:22 <STRING>NAME:CHEST LOCKED <INTEGER>CHILD:23 <INTEGER>CHILD1:4 [/0x4c55787c] [CHESTMIMICS] <INTEGER>ID:81 <STRING>NAME:ChestMimics <INTEGER>CHILD:23 <INTEGER>CHILD1:4 [/CHESTMIMICS] [CHESTS] <INTEGER>ID:4 <STRING>NAME:CHESTS [/CHESTS] [0x8849ada0] <INTEGER>ID:5 <STRING>NAME:CHESTS RARE <INTEGER>CHILD:23 <INTEGER>CHILD1:4 [/0x8849ada0] [0xdd2419fe] <INTEGER>ID:6 <STRING>NAME:CHESTS STANDARD <INTEGER>CHILD:4 [/0xdd2419fe] [CHESTS_SPECIAL] <INTEGER>ID:23 <STRING>NAME:CHESTS_SPECIAL <INTEGER>CHILD:4 [/CHESTS_SPECIAL] [DEADADVENTURERS] <INTEGER>ID:40 <STRING>NAME:DeadAdventurers [/DEADADVENTURERS] [0xdd3e3abe] <INTEGER>ID:53 <STRING>NAME:DUNGEON A2TutaranMain [/0xdd3e3abe] [0x0cd5bf2e] <INTEGER>ID:101 <STRING>NAME:DUNGEON BROODHIVE <INTEGER>CHILD:2 [/0x0cd5bf2e] [0x0446ccf2] <INTEGER>ID:32 <STRING>NAME:DUNGEON CATACOMBS <INTEGER>CHILD:2 [/0x0446ccf2] [0xbe0b7dbd] <INTEGER>ID:3 <STRING>NAME:DUNGEON CAVE <INTEGER>CHILD:2 [/0xbe0b7dbd] [0x21c9a8af] <INTEGER>ID:1 <STRING>NAME:DUNGEON CRYPT <INTEGER>CHILD:2 [/0x21c9a8af] [0x357cc3ff] <INTEGER>ID:63 <STRING>NAME:DUNGEON DANK HALLOW <INTEGER>CHILD:2 [/0x357cc3ff] [0xa458892c] <INTEGER>ID:62 <STRING>NAME:DUNGEON MUCKERY <INTEGER>CHILD:2 [/0xa458892c] [0x6c2c65d1] <INTEGER>ID:109 <STRING>NAME:DUNGEON QUARRY [/0x6c2c65d1] [0x32084488] <INTEGER>ID:136 <STRING>NAME:Dungeon Quarry Entrance <INTEGER>CHILD:109 [/0x32084488] [0xa17af1ae] <INTEGER>ID:64 <STRING>NAME:DUNGEON VAULT <INTEGER>CHILD:2 [/0xa17af1ae] [0x5e1c2749] <INTEGER>ID:31 <STRING>NAME:DUNGEON Z1CEMETARY [/0x5e1c2749] [0x93dcab62] <INTEGER>ID:2 <STRING>NAME:DUNGEONS RANDOM [/0x93dcab62] [0xc838b1e6] <INTEGER>ID:65 <STRING>NAME:DUNGON DRAGON <INTEGER>CHILD:2 [/0xc838b1e6] [FISHINGHOLE] <INTEGER>ID:55 <STRING>NAME:FishingHole [/FISHINGHOLE] [0x5814d35e] <INTEGER>ID:34 <STRING>NAME:Merryweather bush <INTEGER>CHILD:13 [/0x5814d35e] [PHASEBEAST-CHOICE] <INTEGER>ID:116 <STRING>NAME:PhaseBeast-Choice [/PHASEBEAST-CHOICE] [PHASEBEAST-CHOICE_BAD] <INTEGER>ID:113 <STRING>NAME:PhaseBeast-Choice_Bad <INTEGER>CHILD:116 [/PHASEBEAST-CHOICE_BAD] [PHASEBEAST-CHOICE_GOOD] <INTEGER>ID:115 <STRING>NAME:PhaseBeast-Choice_Good <INTEGER>CHILD:116 [/PHASEBEAST-CHOICE_GOOD] [PHASEBEAST-CHOICE_OK] <INTEGER>ID:114 <STRING>NAME:PhaseBeast-Choice_Ok <INTEGER>CHILD:116 [/PHASEBEAST-CHOICE_OK] [0x943e2bbe] <INTEGER>ID:13 <STRING>NAME:QUEST SET PIECES [/0x943e2bbe] [0xd9f620ca] <INTEGER>ID:26 <STRING>NAME:ROAD ACT1 [/0xd9f620ca] [0x27bd0e37] <INTEGER>ID:27 <STRING>NAME:ROAD ACT1 ZONE1 <INTEGER>CHILD:26 [/0x27bd0e37] [SCROLLSPAWNER] <INTEGER>ID:41 <STRING>NAME:ScrollSpawner [/SCROLLSPAWNER] [0xe36fd15e] <INTEGER>ID:7 <STRING>NAME:SHRINE LOOTABLE [/0xe36fd15e] [0x1138a87c] <INTEGER>ID:15 <STRING>NAME:STONE HEAD 1 <INTEGER>CHILD:13 [/0x1138a87c] [0x113cacfe] <INTEGER>ID:35 <STRING>NAME:Vanquisher Scout <INTEGER>CHILD:13 [/0x113cacfe] [VAULT_SARCOPHAGUS] <INTEGER>ID:46 <STRING>NAME:Vault_Sarcophagus [/VAULT_SARCOPHAGUS] [VAULTEVENT-SPEECH] <INTEGER>ID:72 <STRING>NAME:VaultEvent-Speech <INTEGER>CHILD:71 [/VAULTEVENT-SPEECH] [VAULT-RANDOMEVENTS] <INTEGER>ID:71 <STRING>NAME:Vault-RandomEvents [/VAULT-RANDOMEVENTS] [0x9171a89b] <INTEGER>ID:17 <STRING>NAME:Water Shrine 1 <INTEGER>CHILD:13 [/0x9171a89b] [0x9271a89b] <INTEGER>ID:18 <STRING>NAME:Water Shrine 2 <INTEGER>CHILD:13 [/0x9271a89b] [0x9371a89b] <INTEGER>ID:19 <STRING>NAME:Water Shrine 3 <INTEGER>CHILD:13 [/0x9371a89b] [0x9471a89b] <INTEGER>ID:20 <STRING>NAME:Water Shrine 4 <INTEGER>CHILD:13 [/0x9471a89b] [0x9571a89b] <INTEGER>ID:21 <STRING>NAME:Water Shrine 5 <INTEGER>CHILD:13 [/0x9571a89b] [0x9741c77b] <INTEGER>ID:8 <STRING>NAME:WAYPOINT PADS [/0x9741c77b] [WEAPONRACKS] <INTEGER>ID:28 <STRING>NAME:WeaponRacks [/WEAPONRACKS] [0xdbe73f87] <INTEGER>ID:24 <STRING>NAME:WILDERNESS ACT1 [/0xdbe73f87] [0x677d49a4] <INTEGER>ID:25 <STRING>NAME:WILDERNESS ACT1 ZONE1 <INTEGER>CHILD:24 [/0x677d49a4] [0x265017d8] <INTEGER>ID:137 <STRING>NAME:PhaseBeast-PirateTreasure [/0x265017d8] [0x049ba249] <INTEGER>ID:138 <STRING>NAME:PhaseBeast-PirateTreasure_Good <INTEGER>CHILD:137 [/0x049ba249] [0xa04912a8] <INTEGER>ID:139 <STRING>NAME:PhaseBeast-PirateTreasure_Ok <INTEGER>CHILD:137 [/0xa04912a8] [/UNITTYPES] [/HIERACHY]
UNITTYPES.HIE 參數如下
[HIERACHY] [CONFIG] <INTEGER>UNIQUEIDS:0 [/CONFIG] [UNITTYPES] [1HAXE] <INTEGER>ID:225 <STRING>NAME:1HAxe <INTEGER>CHILD:44 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 [/1HAXE] [1HMACE] <INTEGER>ID:226 <STRING>NAME:1HMace <INTEGER>CHILD:89 <INTEGER>CHILD1:9 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 [/1HMACE] [1HSWORD] <INTEGER>ID:227 <STRING>NAME:1HSword <INTEGER>CHILD:11 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 [/1HSWORD] [2HAXE] <INTEGER>ID:179 <STRING>NAME:2HAxe <INTEGER>CHILD:44 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:37 <INTEGER>CHILD:243 <INTEGER>CHILD1:10 [/2HAXE] [2HMACE] <INTEGER>ID:187 <STRING>NAME:2HMace <INTEGER>CHILD:89 <INTEGER>CHILD1:9 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:243 <INTEGER>CHILD1:10 <INTEGER>CHILD:37 [/2HMACE] [2HMELEE] <INTEGER>ID:243 <STRING>NAME:2HMelee <INTEGER>CHILD:10 <INTEGER>CHILD:60 [/2HMELEE] [2HSWORD] <INTEGER>ID:180 <STRING>NAME:2HSword <INTEGER>CHILD:37 <INTEGER>CHILD:11 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:243 <INTEGER>CHILD1:10 [/2HSWORD] [ANY] <INTEGER>ID:0 <STRING>NAME:any [/ANY] [ARMOR] <INTEGER>ID:13 <STRING>NAME:Armor <INTEGER>CHILD:31 <INTEGER>CHILD1:2 <INTEGER>CHILD2:0 <INTEGER>CHILD:258 [/ARMOR] [ARMOR_ELEMENTAL] <INTEGER>ID:253 <STRING>NAME:Armor_Elemental <INTEGER>CHILD:13 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 [/ARMOR_ELEMENTAL] [ARMOR_PHYSICAL] <INTEGER>ID:252 <STRING>NAME:Armor_Physical <INTEGER>CHILD:13 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 [/ARMOR_PHYSICAL] [ARMOR_PHYSICAL_HEAVY] <INTEGER>ID:256 <STRING>NAME:Armor_Physical_Heavy <INTEGER>CHILD:252 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 [/ARMOR_PHYSICAL_HEAVY] [ARMOR_PHYSICAL_LIGHT] <INTEGER>ID:255 <STRING>NAME:Armor_Physical_Light <INTEGER>CHILD:252 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 [/ARMOR_PHYSICAL_LIGHT] [AXE] <INTEGER>ID:44 <STRING>NAME:Axe <INTEGER>CHILD:8 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 <INTEGER>CHILD:60 <INTEGER>CHILD:162 [/AXE] [BANDIT] <INTEGER>ID:254 <STRING>NAME:Bandit <INTEGER>CHILD:27 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 [/BANDIT] [BELT] <INTEGER>ID:18 <STRING>NAME:Belt <INTEGER>CHILD:253 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD:39 [/BELT] [0x9b4df640] <INTEGER>ID:271 <STRING>NAME:Blood Ember <INTEGER>CHILD:270 <INTEGER>CHILD1:55 <INTEGER>CHILD1:120 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 [/0x9b4df640] [BOOTS] <INTEGER>ID:16 <STRING>NAME:Boots <INTEGER>CHILD:252 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 [/BOOTS] [BOSS] <INTEGER>ID:268 <STRING>NAME:Boss <INTEGER>CHILD:27 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 [/BOSS] [BOSSMAP] <INTEGER>ID:176 <STRING>NAME:BossMap <INTEGER>CHILD:1 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD:126 [/BOSSMAP] [BOW] <INTEGER>ID:36 <STRING>NAME:Bow <INTEGER>CHILD:35 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD:10 <INTEGER>CHILD:38 <INTEGER>CHILD:102 <INTEGER>CHILD:163 [/BOW] [BREAKABLE] <INTEGER>ID:29 <STRING>NAME:Breakable <INTEGER>CHILD:30 <INTEGER>CHILD1:2 <INTEGER>CHILD2:0 [/BREAKABLE] [0x2e7d18c9] <INTEGER>ID:242 <STRING>NAME:Breakable Complex <INTEGER>CHILD:29 <INTEGER>CHILD1:30 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 [/0x2e7d18c9] [BREAKABLETRIGGER] <INTEGER>ID:249 <STRING>NAME:BreakableTrigger <INTEGER>CHILD:29 <INTEGER>CHILD1:30 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD:32 [/BREAKABLETRIGGER] [CANNON] <INTEGER>ID:188 <STRING>NAME:Cannon <INTEGER>CHILD:10 <INTEGER>CHILD:35 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD:163 <INTEGER>CHILD:38 [/CANNON] [CAPE] <INTEGER>ID:19 <STRING>NAME:Cape <INTEGER>CHILD:13 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 [/CAPE] [0x9ec3f280] <INTEGER>ID:274 <STRING>NAME:Chaos Ember <INTEGER>CHILD:270 <INTEGER>CHILD1:55 <INTEGER>CHILD1:120 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 [/0x9ec3f280] [CHARACTER] <INTEGER>ID:25 <STRING>NAME:Character <INTEGER>CHILD:0 [/CHARACTER] [0x3f7abd40] <INTEGER>ID:15 <STRING>NAME:Chest Armor <INTEGER>CHILD:252 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 [/0x3f7abd40] [COLLAR] <INTEGER>ID:269 <STRING>NAME:Collar <INTEGER>CHILD:39 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 <INTEGER>CHILD:253 <INTEGER>CHILD1:13 <INTEGER>CHILD:283 [/COLLAR] [COMBINER] <INTEGER>ID:134 <STRING>NAME:Combiner <INTEGER>CHILD:131 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 [/COMBINER] [CONSUMABLE] <INTEGER>ID:1 <STRING>NAME:consumable <INTEGER>CHILD:31 <INTEGER>CHILD1:2 <INTEGER>CHILD2:0 [/CONSUMABLE] [CONTAINER] <INTEGER>ID:30 <STRING>NAME:Container <INTEGER>CHILD:2 <INTEGER>CHILD1:0 [/CONTAINER] [CROSSBOW] <INTEGER>ID:110 <STRING>NAME:Crossbow <INTEGER>CHILD:35 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD:37 <INTEGER>CHILD:10 <INTEGER>CHILD:163 [/CROSSBOW] [DAGGER] <INTEGER>ID:177 <STRING>NAME:Dagger <INTEGER>CHILD:8 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 <INTEGER>CHILD:60 <INTEGER>CHILD:162 [/DAGGER] [DYNAMITE] <INTEGER>ID:317 <STRING>NAME:Dynamite <INTEGER>CHILD:1 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 [/DYNAMITE] [ENCHANTER] <INTEGER>ID:130 <STRING>NAME:Enchanter <INTEGER>CHILD:131 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 [/ENCHANTER] [ENCHANTSHRINE] <INTEGER>ID:157 <STRING>NAME:EnchantShrine <INTEGER>CHILD:131 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 [/ENCHANTSHRINE] [EQUIPPABLE] <INTEGER>ID:258 <STRING>NAME:Equippable [/EQUIPPABLE] [FEMALE] <INTEGER>ID:246 <STRING>NAME:Female [/FEMALE] [FISH] <INTEGER>ID:124 <STRING>NAME:Fish <INTEGER>CHILD:123 <INTEGER>CHILD1:1 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD1:125 [/FISH] [0x9e1f0bee] <INTEGER>ID:122 <STRING>NAME:Fishing Hole <INTEGER>CHILD:32 <INTEGER>CHILD1:0 [/0x9e1f0bee] [0x3a18543c] <INTEGER>ID:281 <STRING>NAME:FISHING HOLE RARE <INTEGER>CHILD:122 <INTEGER>CHILD1:32 <INTEGER>CHILD2:0 [/0x3a18543c] [FIST] <INTEGER>ID:178 <STRING>NAME:Fist <INTEGER>CHILD:8 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 <INTEGER>CHILD:60 <INTEGER>CHILD:162 [/FIST] [GAMBLER] <INTEGER>ID:127 <STRING>NAME:Gambler <INTEGER>CHILD:41 <INTEGER>CHILD1:131 <INTEGER>CHILD2:25 <INTEGER>CHILD3:0 [/GAMBLER] [GEMSHRINE] <INTEGER>ID:159 <STRING>NAME:GemShrine <INTEGER>CHILD:32 <INTEGER>CHILD1:0 [/GEMSHRINE] [GLOVES] <INTEGER>ID:23 <STRING>NAME:Gloves <INTEGER>CHILD:252 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 [/GLOVES] [GOLD] <INTEGER>ID:34 <STRING>NAME:Gold <INTEGER>CHILD:31 <INTEGER>CHILD1:2 <INTEGER>CHILD2:0 [/GOLD] [HEALTHPOTION] <INTEGER>ID:278 <STRING>NAME:HealthPotion <INTEGER>CHILD:33 <INTEGER>CHILD1:1 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 [/HEALTHPOTION] [HELMET] <INTEGER>ID:12 <STRING>NAME:Helmet <INTEGER>CHILD:252 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 [/HELMET] [IDENTIFY] <INTEGER>ID:265 <STRING>NAME:Identify [/IDENTIFY] [0xc03b41d4] <INTEGER>ID:266 <STRING>NAME:Identify Scroll <INTEGER>CHILD:42 <INTEGER>CHILD1:126 <INTEGER>CHILD1:1 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD:265 [/0xc03b41d4] [INGREDIENT] <INTEGER>ID:166 <STRING>NAME:Ingredient <INTEGER>CHILD:31 <INTEGER>CHILD1:2 <INTEGER>CHILD2:0 [/INGREDIENT] [INTERACTABLE] <INTEGER>ID:32 <STRING>NAME:Interactable <INTEGER>CHILD:0 [/INTERACTABLE] [INTERACTIVECHARACTER] <INTEGER>ID:131 <STRING>NAME:InteractiveCharacter <INTEGER>CHILD:25 <INTEGER>CHILD1:0 [/INTERACTIVECHARACTER] [0x99f056c4] <INTEGER>ID:273 <STRING>NAME:Iron Ember <INTEGER>CHILD:270 <INTEGER>CHILD1:55 <INTEGER>CHILD1:120 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 [/0x99f056c4] [ITEM] <INTEGER>ID:2 <STRING>NAME:item <INTEGER>CHILD:0 [/ITEM] [ITEMCATEGORYMAGIC] <INTEGER>ID:164 <STRING>NAME:ItemCategoryMagic [/ITEMCATEGORYMAGIC] [ITEMCATEGORYMARTIAL] <INTEGER>ID:162 <STRING>NAME:ItemCategoryMartial [/ITEMCATEGORYMARTIAL] [ITEMCATEGORYRANGED] <INTEGER>ID:163 <STRING>NAME:ItemCategoryRanged [/ITEMCATEGORYRANGED] [0x4cfc8e90] <INTEGER>ID:38 <STRING>NAME:Left Handed [/0x4cfc8e90] [LEGENDARY] <INTEGER>ID:284 <STRING>NAME:Legendary <INTEGER>CHILD:54 <INTEGER>CHILD1:55 [/LEGENDARY] [0x4da78550] <INTEGER>ID:285 <STRING>NAME:Legendary 1HAxe <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 <INTEGER>CHILD:225 <INTEGER>CHILD1:44 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 [/0x4da78550] [0x2f8dad10] <INTEGER>ID:286 <STRING>NAME:Legendary 1HMace <INTEGER>CHILD:226 <INTEGER>CHILD1:89 <INTEGER>CHILD2:9 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x2f8dad10] [0x46977a14] <INTEGER>ID:287 <STRING>NAME:Legendary 1HSword <INTEGER>CHILD:227 <INTEGER>CHILD1:11 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x46977a14] [0x4da7b550] <INTEGER>ID:288 <STRING>NAME:Legendary 2HAxe <INTEGER>CHILD:179 <INTEGER>CHILD1:44 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:37 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x4da7b550] [0x2f8dad16] <INTEGER>ID:289 <STRING>NAME:Legendary 2HMace <INTEGER>CHILD:187 <INTEGER>CHILD1:89 <INTEGER>CHILD2:9 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD1:37 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x2f8dad16] [0x46977ad4] <INTEGER>ID:290 <STRING>NAME:Legendary 2HSword <INTEGER>CHILD:180 <INTEGER>CHILD1:37 <INTEGER>CHILD1:11 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x46977ad4] [0x6be31502] <INTEGER>ID:291 <STRING>NAME:Legendary Axe <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 <INTEGER>CHILD:44 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 [/0x6be31502] [0xd498bd42] <INTEGER>ID:292 <STRING>NAME:Legendary Belt <INTEGER>CHILD:18 <INTEGER>CHILD1:253 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:39 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xd498bd42] [0xdb1eb657] <INTEGER>ID:293 <STRING>NAME:Legendary Boots <INTEGER>CHILD:16 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xdb1eb657] [0x99ed1502] <INTEGER>ID:294 <STRING>NAME:Legendary Bow <INTEGER>CHILD:36 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:10 <INTEGER>CHILD1:38 <INTEGER>CHILD1:102 <INTEGER>CHILD1:163 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x99ed1502] [0xa4303cf4] <INTEGER>ID:313 <STRING>NAME:Legendary Cannon <INTEGER>CHILD:188 <INTEGER>CHILD1:10 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:163 <INTEGER>CHILD1:38 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xa4303cf4] [0x3d64d151] <INTEGER>ID:295 <STRING>NAME:Legendary Chest Armor <INTEGER>CHILD:15 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x3d64d151] [0x63aa1c3b] <INTEGER>ID:296 <STRING>NAME:Legendary Crossbow <INTEGER>CHILD:110 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:10 <INTEGER>CHILD1:163 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x63aa1c3b] [0x34abbf42] <INTEGER>ID:297 <STRING>NAME:Legendary Fist <INTEGER>CHILD:178 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x34abbf42] [0xf9d1ecfc] <INTEGER>ID:298 <STRING>NAME:Legendary Gloves <INTEGER>CHILD:23 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xf9d1ecfc] [0xfe3d7de2] <INTEGER>ID:299 <STRING>NAME:Legendary Helmet <INTEGER>CHILD:12 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xfe3d7de2] [0x2509ba42] <INTEGER>ID:300 <STRING>NAME:Legendary Mace <INTEGER>CHILD:89 <INTEGER>CHILD1:9 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x2509ba42] [0x9c2793e2] <INTEGER>ID:301 <STRING>NAME:Legendary Necklace <INTEGER>CHILD:24 <INTEGER>CHILD1:39 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:164 <INTEGER>CHILD1:253 <INTEGER>CHILD2:13 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x9c2793e2] [0xd92c2589] <INTEGER>ID:314 <STRING>NAME:Legendary Offhand <INTEGER>CHILD:190 <INTEGER>CHILD1:38 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xd92c2589] [0xdb1a9156] <INTEGER>ID:302 <STRING>NAME:Legendary Pants <INTEGER>CHILD:182 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xdb1a9156] [0xa6d8b2d2] <INTEGER>ID:303 <STRING>NAME:Legendary Pistol <INTEGER>CHILD:90 <INTEGER>CHILD1:9 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:163 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xa6d8b2d2] [0x57af835b] <INTEGER>ID:304 <STRING>NAME:Legendary Polearm <INTEGER>CHILD:105 <INTEGER>CHILD1:60 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x57af835b] [0xcd39b556] <INTEGER>ID:305 <STRING>NAME:Legendary Rifle <INTEGER>CHILD:116 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:10 <INTEGER>CHILD1:163 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xcd39b556] [0x87a8b542] <INTEGER>ID:306 <STRING>NAME:Legendary Ring <INTEGER>CHILD:17 <INTEGER>CHILD1:39 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:164 <INTEGER>CHILD1:253 <INTEGER>CHILD2:13 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x87a8b542] [0xce9cafd4] <INTEGER>ID:307 <STRING>NAME:Legendary Shield <INTEGER>CHILD:21 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:9 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xce9cafd4] [0x5af1e460] <INTEGER>ID:308 <STRING>NAME:Legendary Shoulder armor <INTEGER>CHILD:20 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x5af1e460] [0x2fcccc5f] <INTEGER>ID:309 <STRING>NAME:Legendary Socketable <INTEGER>CHILD:120 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x2fcccc5f] [0x8ea4ab56] <INTEGER>ID:310 <STRING>NAME:Legendary Staff <INTEGER>CHILD:61 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:164 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD2:60 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x8ea4ab56] [0x0c1eaa56] <INTEGER>ID:311 <STRING>NAME:Legendary Sword <INTEGER>CHILD:11 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x0c1eaa56] [0xa437a2da] <INTEGER>ID:315 <STRING>NAME:Legendary Thrown <INTEGER>CHILD:189 <INTEGER>CHILD1:9 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:163 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0xa437a2da] [0x8408b742] <INTEGER>ID:312 <STRING>NAME:Legendary Wand <INTEGER>CHILD:98 <INTEGER>CHILD1:9 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:164 <INTEGER>CHILD:284 <INTEGER>CHILD1:54 <INTEGER>CHILD2:55 [/0x8408b742] [0x4c1f04da] <INTEGER>ID:241 <STRING>NAME:Level Item <INTEGER>CHILD:31 <INTEGER>CHILD1:2 <INTEGER>CHILD2:0 [/0x4c1f04da] [MACE] <INTEGER>ID:89 <STRING>NAME:Mace <INTEGER>CHILD:9 <INTEGER>CHILD:8 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 <INTEGER>CHILD:60 <INTEGER>CHILD:162 [/MACE] [MAGIC] <INTEGER>ID:55 <STRING>NAME:Magic [/MAGIC] [0x1d6a8987] <INTEGER>ID:237 <STRING>NAME:Magic 1HAxe <INTEGER>CHILD:225 <INTEGER>CHILD1:44 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD:55 [/0x1d6a8987] [0x35272b81] <INTEGER>ID:233 <STRING>NAME:Magic 1HMace <INTEGER>CHILD:55 <INTEGER>CHILD:226 <INTEGER>CHILD1:89 <INTEGER>CHILD2:9 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 [/0x35272b81] [0x16d48f24] <INTEGER>ID:231 <STRING>NAME:Magic 1HSword <INTEGER>CHILD:55 <INTEGER>CHILD:227 <INTEGER>CHILD1:11 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 [/0x16d48f24] [0x1d6ab987] <INTEGER>ID:223 <STRING>NAME:Magic 2HAxe <INTEGER>CHILD:179 <INTEGER>CHILD1:44 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:37 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD:55 [/0x1d6ab987] [0x35272b87] <INTEGER>ID:224 <STRING>NAME:Magic 2HMace <INTEGER>CHILD:187 <INTEGER>CHILD1:89 <INTEGER>CHILD2:9 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD1:37 <INTEGER>CHILD:55 [/0x35272b87] [0x16d48fe4] <INTEGER>ID:203 <STRING>NAME:Magic 2HSword <INTEGER>CHILD:180 <INTEGER>CHILD1:37 <INTEGER>CHILD1:11 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD:55 [/0x16d48fe4] [0x5c602056] <INTEGER>ID:49 <STRING>NAME:Magic Axe <INTEGER>CHILD:44 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:55 [/0x5c602056] [0xfefe01c4] <INTEGER>ID:72 <STRING>NAME:Magic Belt <INTEGER>CHILD:18 <INTEGER>CHILD1:253 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:39 <INTEGER>CHILD:55 [/0xfefe01c4] [0x8bd3ba80] <INTEGER>ID:81 <STRING>NAME:Magic Boots <INTEGER>CHILD:16 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:55 [/0x8bd3ba80] [0xae6e2056] <INTEGER>ID:50 <STRING>NAME:Magic Bow <INTEGER>CHILD:36 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:10 <INTEGER>CHILD1:38 <INTEGER>CHILD1:102 <INTEGER>CHILD1:163 <INTEGER>CHILD:55 [/0xae6e2056] [0xbe9aba65] <INTEGER>ID:205 <STRING>NAME:Magic Cannon <INTEGER>CHILD:188 <INTEGER>CHILD1:10 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:163 <INTEGER>CHILD1:38 <INTEGER>CHILD:55 [/0xbe9aba65] [0x69635267] <INTEGER>ID:85 <STRING>NAME:Magic Chest Armor <INTEGER>CHILD:15 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:55 [/0x69635267] [0xa5c0b429] <INTEGER>ID:113 <STRING>NAME:Magic Crossbow <INTEGER>CHILD:110 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:10 <INTEGER>CHILD1:163 <INTEGER>CHILD:55 [/0xa5c0b429] [0x1ecd03c4] <INTEGER>ID:212 <STRING>NAME:Magic Fist <INTEGER>CHILD:178 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:55 [/0x1ecd03c4] [0xe37b6a6d] <INTEGER>ID:75 <STRING>NAME:Magic Gloves <INTEGER>CHILD:23 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:55 [/0xe37b6a6d] [0xe497fb73] <INTEGER>ID:66 <STRING>NAME:Magic Helmet <INTEGER>CHILD:12 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:55 [/0xe497fb73] [0x0f6f06c4] <INTEGER>ID:92 <STRING>NAME:Magic Mace <INTEGER>CHILD:89 <INTEGER>CHILD1:9 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:55 [/0x0f6f06c4] [0x5a4d3bf0] <INTEGER>ID:56 <STRING>NAME:Magic Necklace <INTEGER>CHILD:55 <INTEGER>CHILD:24 <INTEGER>CHILD1:39 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:164 <INTEGER>CHILD1:253 <INTEGER>CHILD2:13 [/0x5a4d3bf0] [0x896fd0b9] <INTEGER>ID:206 <STRING>NAME:Magic Offhand <INTEGER>CHILD:190 <INTEGER>CHILD1:38 <INTEGER>CHILD:55 [/0x896fd0b9] [0x8bd79d81] <INTEGER>ID:211 <STRING>NAME:Magic Pants <INTEGER>CHILD:182 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:55 [/0x8bd79d81] [0xbc723443] <INTEGER>ID:96 <STRING>NAME:Magic Pistol <INTEGER>CHILD:55 <INTEGER>CHILD:90 <INTEGER>CHILD1:9 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:163 [/0xbc723443] [0x07ec766b] <INTEGER>ID:107 <STRING>NAME:Magic Polearm <INTEGER>CHILD:55 <INTEGER>CHILD:105 <INTEGER>CHILD1:60 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 [/0x07ec766b] [0xbe865743] <INTEGER>ID:155 <STRING>NAME:Magic Potion <INTEGER>CHILD:33 <INTEGER>CHILD1:1 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD:55 [/0xbe865743] [0x9df4b981] <INTEGER>ID:118 <STRING>NAME:Magic Rifle <INTEGER>CHILD:55 <INTEGER>CHILD:116 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:10 <INTEGER>CHILD1:163 [/0x9df4b981] [0xadce09c4] <INTEGER>ID:57 <STRING>NAME:Magic Ring <INTEGER>CHILD:17 <INTEGER>CHILD1:39 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:164 <INTEGER>CHILD1:253 <INTEGER>CHILD2:13 <INTEGER>CHILD:55 [/0xadce09c4] [0xd4362945] <INTEGER>ID:69 <STRING>NAME:Magic Shield <INTEGER>CHILD:21 <INTEGER>CHILD1:13 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:9 <INTEGER>CHILD:55 [/0xd4362945] [0x4bea4eee] <INTEGER>ID:78 <STRING>NAME:Magic Shoulder Armor <INTEGER>CHILD:20 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD:55 [/0x4bea4eee] [0x05d479fe] <INTEGER>ID:270 <STRING>NAME:Magic Socketable <INTEGER>CHILD:55 <INTEGER>CHILD:120 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 [/0x05d479fe] [0xde69a781] <INTEGER>ID:63 <STRING>NAME:Magic Staff <INTEGER>CHILD:61 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:37 <INTEGER>CHILD1:164 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD2:60 <INTEGER>CHILD:55 [/0xde69a781] [0x5cd3a681] <INTEGER>ID:48 <STRING>NAME:Magic Sword <INTEGER>CHILD:11 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 <INTEGER>CHILD:55 [/0x5cd3a681] [0xae6e0bc4] <INTEGER>ID:100 <STRING>NAME:Magic Wand <INTEGER>CHILD:55 <INTEGER>CHILD:98 <INTEGER>CHILD1:9 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:164 [/0xae6e0bc4] [MALE] <INTEGER>ID:245 <STRING>NAME:Male [/MALE] [MANAPOTION] <INTEGER>ID:279 <STRING>NAME:ManaPotion <INTEGER>CHILD:33 <INTEGER>CHILD1:1 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 [/MANAPOTION] [MAP] <INTEGER>ID:172 <STRING>NAME:Map <INTEGER>CHILD:1 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD:126 [/MAP] [MAPPORTAL] <INTEGER>ID:173 <STRING>NAME:MapPortal <INTEGER>CHILD:32 <INTEGER>CHILD1:0 [/MAPPORTAL] [MAPSELECTOR] <INTEGER>ID:316 <STRING>NAME:MapSelector <INTEGER>CHILD:32 <INTEGER>CHILD1:0 [/MAPSELECTOR] [MELEE] <INTEGER>ID:60 <STRING>NAME:Melee [/MELEE] [MERCHANT] <INTEGER>ID:41 <STRING>NAME:Merchant <INTEGER>CHILD:131 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 [/MERCHANT] [MIMIC] <INTEGER>ID:167 <STRING>NAME:Mimic <INTEGER>CHILD:27 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 [/MIMIC] [MONSTER] <INTEGER>ID:27 <STRING>NAME:Monster <INTEGER>CHILD:25 <INTEGER>CHILD1:0 [/MONSTER] [0x72843e7b] <INTEGER>ID:244 <STRING>NAME:Monster Turret <INTEGER>CHILD:27 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 <INTEGER>CHILD:277 <INTEGER>CHILD:3 [/0x72843e7b] [0x7d1c9f01] <INTEGER>ID:318 <STRING>NAME:Monster Wall <INTEGER>CHILD:319 <INTEGER>CHILD1:27 <INTEGER>CHILD2:25 <INTEGER>CHILD3:0 <INTEGER>CHILD1:3 [/0x7d1c9f01] [MONSTER_NOZOMBIE] <INTEGER>ID:319 <STRING>NAME:MONSTER_NOZOMBIE <INTEGER>CHILD:27 <INTEGER>CHILD1:25 <INTEGER>CHILD2:0 <INTEGER>CHILD:3 [/MONSTER_NOZOMBIE] [NECKLACE] <INTEGER>ID:24 <STRING>NAME:Necklace <INTEGER>CHILD:39 <INTEGER>CHILD1:31 <INTEGER>CHILD2:2 <INTEGER>CHILD3:0 <INTEGER>CHILD1:258 <INTEGER>CHILD:164 <INTEGER>CHILD:253 <INTEGER>CHILD1:13 [/NECKLACE] [0x0f076885] <INTEGER>ID:102 <STRING>NAME:No Trail [/0x0f076885] [NOBLEED] <INTEGER>ID:277 <STRING>NAME:NoBleed [/NOBLEED] [NONE] <INTEGER>ID:22 <STRING>NAME:none [/NONE] [NOPETS] <INTEGER>ID:126 <STRING>NAME:NoPets [/NOPETS] [0x5e0003a5] <INTEGER>ID:238 <STRING>NAME:Normal 1HAxe <INTEGER>CHILD:225 <INTEGER>CHILD1:44 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 [/0x5e0003a5] [0x536f66a0] <INTEGER>ID:239 <STRING>NAME:Normal 1HMace <INTEGER>CHILD:226 <INTEGER>CHILD1:89 <INTEGER>CHILD2:9 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 [/0x536f66a0] [0x10d8260d] <INTEGER>ID:240 <STRING>NAME:Normal 1HSword <INTEGER>CHILD:227 <INTEGER>CHILD1:11 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 [/0x10d8260d] [0x5e0033a5] <INTEGER>ID:197 <STRING>NAME:Normal 2HAxe <INTEGER>CHILD:179 <INTEGER>CHILD1:44 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:37 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 [/0x5e0033a5] [0x536f66a6] <INTEGER>ID:199 <STRING>NAME:Normal 2HMace <INTEGER>CHILD:187 <INTEGER>CHILD1:89 <INTEGER>CHILD2:9 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 <INTEGER>CHILD1:37 [/0x536f66a6] [0x10d826cd] <INTEGER>ID:198 <STRING>NAME:Normal 2HSword <INTEGER>CHILD:180 <INTEGER>CHILD1:37 <INTEGER>CHILD1:11 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD2:60 <INTEGER>CHILD2:162 <INTEGER>CHILD1:243 <INTEGER>CHILD2:10 [/0x10d826cd] [0xc682f0c6] <INTEGER>ID:83 <STRING>NAME:Normal Axe <INTEGER>CHILD:44 <INTEGER>CHILD1:8 <INTEGER>CHILD2:31 <INTEGER>CHILD3:2 <INTEGER>CHILD4:0 <INTEGER>CHILD2:258 <INTEGER>CHILD1:60 <INTEGER>CHILD1:162 [/0xc682f0c6] [0xacad91de] <INTEGER>ID:71 <STRING>NAME:Normal Belt <INTEGER>CHILD:18 <INTEGER>CHILD1:253 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:39 [/0xacad91de] [0xc8b930a2] <INTEGER>ID:80 <STRING>NAME:Normal Boots <INTEGER>CHILD:16 <INTEGER>CHILD1:252 <INTEGER>CHILD2:13 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 [/0xc8b930a2] [0x348cf0c6] <INTEGER>ID:53 <STRING>NAME:Normal Bow <INTEGER>CHILD:36 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:10 <INTEGER>CHILD1:38 <INTEGER>CHILD1:102 <INTEGER>CHILD1:163 [/0x348cf0c6] [0xd8d2f744] <INTEGER>ID:200 <STRING>NAME:Normal Cannon <INTEGER>CHILD:188 <INTEGER>CHILD1:10 <INTEGER>CHILD1:35 <INTEGER>CHILD2:8 <INTEGER>CHILD3:31 <INTEGER>CHILD4:2 <INTEGER>CHILD5:0 <INTEGER>CHILD3:258 <INTEGER>CHILD1:163 <INTEGER>CHILD1:38 [/0xd8d2f744] [0xf9f9b0d4] <INTEGE
TEPLATE 文件類型
TEMPLATE文件是定義地圖類型的,完成部分地圖參數,地圖隨機性,地圖聲效,光影等方面的設定。 TEMPLATE文件也可以使用dat2txt進行轉換
ANIMATION 文件類型
ANIMATION文件是定義模型動作參數的文件,可以使用dat2txt進行轉換,若是要由Torchlight 1移植文件,要自已手動在舊的ANIMATION裡添加一些參數。
SKELETON、MESH 文件類型
這二個文件的處理需要有3D模型處理的知識技術,不過可以從Torchlight 1裡可以直接去搬這些文件來用。
ROW 文件類型
RAW文件可以使用raw2txt進行轉換,轉換後的文件格式與DAT文件轉換後的文件格式類似. RAW文件是類似於註冊表的一個文件,用於將新添加的項進行註冊,有些項目如果不註冊,則添加無效
不同的RAW文件的註冊方法不同,請根據同文件下其它項目的註冊方法進行註冊. 由於RAW文件有很多項目的含義仍不清楚(UNKNOWN項),所以當你要新加項目是,選用最接近項目的參數即可. RAW文件還負責最底層的隨機,比如SPAWNCLASS文件夾的隨機掉落文件一般只到某類物品,比如UNIQUE WAND,這時候遊戲就會調用RAW文件中的RARITY參數進行掉落,RARITY參數與WEIGHT參數效果類似,越大掉落概率越高. 各個RAW文件註冊的內容: AFFXIES.RAW:註冊詞綴,也就是AFFIXES文件夾下的內容,WEIGHT同樣決定了詞綴隨機到的概率.MISSILES.RAW:註冊彈道,也就是MISSILES文件夾下的內容. ROOMPIECES.RAW:註冊場景物品,也就是LEVELSETS文件夾下的內容. SKILLS.RAW:註冊技能,也就是SKILLS文件夾下的內容. TRIGGERABLES.RAW:註冊觸發器,也就是TRIGGERABLES.RAW文件夾下的內容. UI.RAW:註冊用戶界面,是UI文件夾下的LAYOUT文件. UNITDATA.RAW:註冊單位,是UNITS文件夾下的內容,包括物品,怪物,人物,觸發裝置.
LAYOUT文件類型
LAYOUT文件需要使用layout編輯器來進行修改,由於當前該編輯器功能很弱,所以可以修改的內容很少.當前所能做到的只有學習現有layout實現新功能
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